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Whoever you choose to save in the Virmire choice has a reduced role in ME2, but a larger role in ME3 where they can even be a squadmate again. The choice of whose life to save during the mission on Virmire will obviously determine which character appears in both ME2 and ME3. That, in turn, will have an effect in Mass Effect 3, or in the case of Liara, in the ME2 Shadow Broker DLC story. If you romanced a character who has a reduced role in Mass Effect 2, you will have the option to stay loyal to them or to pursue a new relationship. Shepard’s choice of romantic love interest from Mass Effect carries over into Mass Effect 2. We've got a guide explaining the difference between the Spacer, Colonist, Earthborn, Sole Survivor, War Hero, and Ruthless backgrounds - and whichever you choose will follow your Shepard all the way through the trilogy. There is no right or wrong answer here each is slightly different and unique. In your character creation, as well as crafting Shepard's face you'll have to choose a 'Service History' from three different options and a 'Psychological profile' from three other options. Major Choices & Decisions that carry over from Mass Effect 1 Service History & Psychological Profile This will all function slightly differently if you use the rebalanced levelling found in Mass Effect: Legendary Edition, but you will still get XP, cash, and alignment bonuses based on your actions in ME1 when importing to ME2.If you’ve amassed 1,000,000 credits in Mass Effect to get the ‘Rich’ achievement, you’ll begin ME2 with an extra 100,000 credits.Being at level cap will give you the same rewards, with the bounds adjusted down from there. In Legendary Edition, this will be adjusted to match if you play on the new Legendary Level Scaling, which sets the level cap instead at 30 and rebalances progression.
Mass effect asari characters upgrade#
Level 60 ME1 characters get 4000 XP (level 5), 50,000 credits, and 10,000 of each ME2 upgrade resource.Level 50-59 ME1 characters will get 2000 XP (level 3), 30,000 credits, and 5000 of each upgrade resource.Level 1-49 ME1 characters will get 1000 XP (raising you to ME2 level 2), 20,000 credits, and 2500 of ME2’s upgrade resources.You’ll be granted XP based on your character level in Mass Effect 1:.A small amount of your Paragon & Renegade scores will carry over, meaning that you’ll have a representation of roughly how you acted in ME1 right away.Outside of story, this is how the ME1 to ME2 transfer works: When the time comes to transfer from the first Mass Effect to the second, you’ll be able to import your save and continue on with your same Shepard.Īt a basic level, this infers some mechanical bonuses, though because the systems of Mass Effect and Mass Effect 2 are quite different, many things don’t map 1:1. Mass Effect save import - how stats, levels, credits and more transfer to ME2 Major Story Choices & Decisions in ME2 that matter in ME3.Mass Effect 2 Save Import - how stats, levels, credits etc transfer to ME3.Minor ME1 Story Consequences in later games.Major Choices & Decisions in Mass Effect that have consequences in ME2 & 3.Mass Effect Save Import - how stats, levels, credits and more transfer to ME2.Any choices not listed on this page don't have a major impact on the over-arching story. You can use this page to cross-reference or plan your approach in your save - and understand what actions are going to have the most wide-reaching consequences. On this page, we break down every major choice in the Mass Effect trilogy that severely impacts the story and carries from one game to the next. All of this is retained, of course, in the newly remastered Mass Effect Legendary Edition - except now, it's all in one handy package. Now, it's true that much of this choice and consequence is simply smoke and mirrors say you kill one character and their role in the next game is still present, just replaced by a slightly-different character - but ultimately many of these decisions do add up to make for a satisfying and unique-feeling experience across all three games in the series. If the Mass Effect Trilogy is famous for anything, it's for its use of choices and consequences, where there's a great range of decisions for players to make throughout the series, with decisions having repercussions not just in the game where you make them, but also often in recurring storylines across all three games.